Topaz Video AI 6.1.2 + 6.1.3

Hi everyone, today’s 6.1.2 update adds 4K Starlight Ealy Access along with bug fixes and reliability improvements.

6.1.3

Project Starlight is also available in the Video AI web app.


  • Added 4K Starlight renders.
  • Added Cloud export history for renders <7 days.
  • Added detail to metadata when HDR model is used.
  • Added unique ID for each OFX plugin.
  • Added trackpad pinch zoom for preview and timeline.
  • Added dynamic compression settings for AV1 (NVIDIA).
  • Fixed trim intermittently not being applied for Starlight.
  • Fixed cases where image sequence naming contains no less than 10 digits.
  • Fixed warped thumbnails for non-square PAR input videos.
  • Fixed reset timeline zoom on input video info changed.
  • Fixed image sequence frame count when duration changes.
  • Fixed focus reset when becoming disabled via exports panel.
  • Fixed wrong frame/black frame on switching back to input with previews.
  • Fixed single view audio error.
  • Fixed hidden installer window on app opening.
  • Fixed scaling for alpha layer with aspect ratio change for pillarbox/letterbox and crop to fill.
  • Fixed video thumbnail being included with image sequence exports.
  • Fixed trim hanging for cloud exports.
  • Fixed image sequence start number setting if input has its own start number.
  • Fixed Pro user reclaiming seats when they have expired personal license.
  • Fixed auth token for foreign characters.

UPDATE: 6.1.3 patch now available with fixes for image sequence exports, thanks to all who reported this quickly!

4 Likes

There’s no scrollbar in the Starlight menu pane, and the action buttons at the bottom can’t be displayed or accessed.

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Definitely a new bug! Could you try creating a new project and seeing if the right panel still appears that way?

That was a new project, but I just did it again through the File menu and got the same result.

Maybe this ought to be a beta build?

2 Likes

Tony you guys have any new samples showing the new 4K Starlight vs 1080P Starlight and original? Thanks!

Saving custom presets is bugged in this and 6.1.

When you save a custom preset, the parameters of some of the manual settings (like sharpen, fix compression, etc) won’t save to the preset. For example, set 10 for fix compression and -10 for sharpen, save a preset, open a new video source, apply the saved preset, and for some reason only the -10 sharpen value applies but the 10 fix compression value doesn’t. It only works after you delete the preset, create a new preset from scratch with the same values and save a new one.

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Tony is there also a way to preview the first few frames of Starlight to make sure that’s the image we want so that we don’t waste any credits?

That’s something we’re working on. For now, the 10s previews could be used for spot-checking but obviously that workflow breaks down after 3 tries.

We have plans in place for expanded access and more Starlight model releases that will make this workflow more interactive over time

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Investigating

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Getting anywhere with the scrollbar problem? I tried installing on a different system and it does the same thing on both.

oh and the second enhancement intermediate setting also has trouble saving to the preset

Nice. The scroll wheel now works better. And the screen position stays.
So, even though those two issues got closed awhile ago, they’re fixed now.

2 Likes

Preview playback is broken again on this release for me. Done a clean install and problem still persists. Keeps Live Previewing once I hit play and it won’t stop unless I close the program. Nothing in Preview Queue and it’s still running.

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Previewing playback (real-time way or continuing from the usual one) is somewhat quirky in this version - it stops intermittently at random, without any clear cause - there’s a lot of ready frames to be played ahead of the cursor in my case (360p → 1080p). It’s annoying to press SPACE to continue all these times. :slight_smile:

Fixed single view audio error.

I have a feeling that single-view-preview-interruptions in this version could match the single-view-audio-stutters in the previous, 6.1.0.0 version of VEAI… :slight_smile:

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Strange how things that have been fixed are back in a release and bugs that users notice immediately can fall through Topaz’s quality control.

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I need a better crop option. I try to make say 720p video to 1080p or 4k but I either have to cut out to much or have ugly letter boxes. Been using a makeshift by using VideoProc Pro to make to make it 1080p or 4k then use Topaz to further enhance as I can get it look aspect wise pretty identical to the original doing so with videoproc first. Which is a shame as I rather just use Topaz hence why I bought it.

When will this be fixed ? - “Pause/Resume”

What i read here so far 6.1.2 is completely unusable again…
Waiting for 6.1.3 so still stuck on 5.3.6

Suggestion: It would be a really good idea to fix all bugs before adding new features !!!
Just a little bit more priority on this…thanks…

10 Likes

The croping thing is more complex. Often there is also scaling a little bit to get the result and all task should happen without generating floating points, also user wants have a correct aspect ratio. There is the width stretch problematic (DVDs). Topaz gives us square pixel option but sometimes you have to free scale source in the width, but you can’t do this into TVAI.

I think a TVAI “smart crop” could be realized, but only if a developer intensively have a look at this and redesigns it from scratch. In my opinion the user must define almost everything and have the possibility to do it, scale freely without letterbox and TVAI should ignore aspect ratio (DAR) from source files focus always on native pixels, otherwise there will never be a solution that fits for all.

In short: The part that TVAI has to do is to ensure that the source video always remains codec friendly (no floating point) for all actions the user does.

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Just did a 2 second Starlight 4K test. Still seeing problems with motion artifacts and flickering with very fast movement. I know it’s still being looked at but just wanted to share.

3 Likes

Just for referenc, here is the same clip processed with Artemis LQ. It retains the original color, contrast and the bird flying motion doesn’t have artifacts (ghosting and flickering) in the feathers compared to Starlight. However, like I’ve said many times, Starlight is way better when it comes to reducing aliasing/moire.