Forgot to ask, does TVAI do HDR/DV yet? I have a few DV movies I would like to clean up, but so far cannot get this to work, it just errors out.
Well, I guess not?
`Invalid data found when processing inpute[0me[48;5;0me[38;5;0m[hevc @ 00000229703A1340] e[0me[48;5;0me[38;5;0mMultiple Dolby Vision RPUs found in one AU. Skipping previous.e[0me[48;5;0me[38;5;0m[hevc @ 00000229703A1340] e[0me[48;5;0me[38;5;0mPPS id out of range: 0e[0me[48;5;0me[38;5;0m[hevc @ 00000229703A1340] e[0me[48;5;0me[38;5;0mError parsing NAL unit #2.e[0me[48;5;0me[38;5;0mError while decoding stream #0:0:
When is Topaz Resolving the Error with Intel Arc A770M graphics cards? My Topaz keeps erroring out and I really would love if this issue gets resolved soon. I look forward to using the new 4.0 updates on this PC of mine. I bought the Intel NUC Enthusiast 12 specifically for Topaz Rendering. Very disappointing that itās not yet working.
What are your hardware specs. Iām having better stability with an intel iMac, 10 core 19 3.5ghz, AMD GPU 16Gbs vraam, since Iāve reduced memory to 50% and selected Low Power Mode. The issue that Iām working with is Apple and AMD GPU related. Those 2 need to get their act together.
Relating to the MAC Bug with 4.0.8: I am working with the Mac Studio (M1 Ultra Chip), so no Intel or AMD. The Crash of the App while previewing started with the new preview functions. I reverted to 4.0.4. meanwhile, which runs perfectly with no crashes. I have posted a Bug with logs in the bugs section of the forum
Depends what you are processing, video frame sizes, what models, upscale/slomo settings and so on. Youād need to be more specific to get help on this. There are plenty of situations when I get those kind of CPU/GPU numbers.
Sure thing!
This is my lower end machine, which is a Intel i7-6700k with 32gig ram and a Nvidia 3070. All drives are nvme. This machine pretty much only does transcoding my stuff, and my big main rig is used for other stuff or sometimes a background transcode too⦠but yeah.
Codec of this movie is:
Video
ID: 1
Format: HEVC
Format/Info: High Efficiency Video Coding
Format profile: Main 10@L5@Main
HDR format: Dolby Vision, Version 1.0, dvhe.08.06, BL+RPU, HDR10 compatible / SMPTE ST 2094 App 4, Version 1, HDR10+ Profile B compatible
Codec ID: V_MPEGH/ISO/HEVC
Duration: 2 h 20 min
Bit rate: 14.7 Mb/s
Width: 3 840 pixels
Height: 1 600 pixels
Display aspect ratio: 2.40:1
Frame rate mode: Constant
Frame rate: 23.976 (24000/1001) FPS
Color space: YUV
Chroma subsampling: 4:2:0
Bit depth: 10 bits
Bits/(Pixel*Frame): 0.100
Stream size: 14.4 GiB (93%)
Default: Yes
Forced: No
Color range: Limited
Color primaries: BT.2020
Transfer characteristics: PQ
Matrix coefficients: BT.2020 non-constant
Mastering display color primaries: Display P3
Mastering display luminance: min: 0.0001 cd/m2, max: 1000 cd/m2
Maximum Content Light Level: 211 cd/m2
Maximum Frame-Average Light Level: 200 cd/m2
It then has some audio that is A52 audio and some AC3s
More than happy to provide anything you might need if it helps, or helps furthering HDR/DV support.
The funny thing is just after I responded to your post, Topaz froze my my computer. Apparently the issues I am having are related to the AMD GPU Iām running. Have a similar problem with another software Iām beta testing. This is obviously different than what youāre faced with. Great that you reported a bug with logs. Have you emailed support at help@topazlabs.com with the logs? Iāve gotten great feedback that way. So at the moment I can only run 1 process at a time at 30% memory usage and Low Power Mode selected which will force Topaz to utilize the CPU over my GPU.
I asked the same thing like 2 weeks ago still no reply not even a mention anymore on known issues. It feels like they donāt even care about Arc Cards.
It is so disappointing. The Arcs were promised to have a great spot in the Topaz Family, pushing an advertisement for that specific card. How pathetic.
bug. 4.0.8 mac Monterey version.
stabilizer in every combination, if i eneable jittery motion when i stabilize with interlaced materials give me a weird effects, stabilize all camera motion but leave it on face of actor⦠like in ash vs evil dead demons effects.
on interlaced materials converted to progressive with Iris and Proteus some vertical line start to move left right, dione DV convert correctly. Itās a static shot where actor talk, no camera motion or others motions in front of that lines.
i found the problem in the combination iris/proteus + motion deblur.
iris/proteus without motion deblur ok
Dione Dv + motion deblur OK