I don’t understand why it’s necessary to reinvent the interface every update.
The 100% preview issue is after 2 years STILL not fixed.
Up to 2.6.4 it was working great, simple interface, good overview of everything. Since then the UI and usability has declined (imo) and processing, loading of models etc is now so slow while it used to start processing the video immediately. Now it’s downloading model every time I do a preview, sometimes taking 30 sec before it starts processing the video.
The naming and placing of new functions / menu items is also confusing and not logical:
You have a top ‘View’ menu but you put all your playback commands there. Makes no sense.
So what happens is I at first assume your ‘Step back’ command means something else because ‘View’ is not about playback.
And it goes on like this.
You place some functionality like switching from 1 to 2 at multiple places in the interface (I don’t even understand what this switching command means it just selects the other screen, why we need buttons for that when we have a mouse?)
Very top right next to 1/2 there is this ↔ icon. This symbol means something like ‘fit video (width) to screen’ or ‘stretch’, but what is does is switch focus between screen 1 & 2. Confusing.
The right-click menu always displays ‘Set to original’ even though the original is already there. Confusing.
But the 2nd screen doesn’t show the scaled video. It only displays the original in both windows at same scale. I have to open in Explorer to view the result.
To sum up, this 4.0 interface is so unnecessary, overly complicated for an app that really only does 1 thing, and so, so confusing. I can’t use this or take this update seriously.
This reinvention of wheels that are proven for years and years that they already work great, changing UI literally every update… what is up with that.
Topaz at it’s core (the engine + datasets) is simply GREAT!! I love it.
The interface has always looked a bit unusual and forced but it worked. Just. Fine.
At the end of V2 there was no more need for UI design thinking. For the time being you did the thinking. It was time for polishing and incorporating some of that basic functionality you would expect to see in every video/timeline application.
Unfortunately in my view the very opposite has happened and for me it’s becoming a bit of a joke now. Sad to say it.