Topaz Video 1.1.0

Hi everyone,

Today we have a new release! See more details below:


1.1.0 Downloads


Improvements and Fixes

  • [PRO ONLY] Starlight Mini: You asked, we listened. The Starlight Mini name is back!
  • [PRO ONLY] Starlight Mini: AMD and Mac improvements
  • Grain: greatly improved!
  • New Denoise Filter!
  • Plugin Updates: AE & Davinci Resolve
  • Fixed Starlight cloud resolution mismatch on the cloud for all platforms
  • Engine Refinements
  • Codec Update
  • And More!

Pro: Starlight Mini - Boomerang of a name!

You asked, we listened. The Starlight Mini name is back.


Some Historical Context:
Starlight Mini had dropped the “Mini” after the original Project Starlight was renamed in ASTRA (our cloud app) as Precision Quality. Precision Quality, could only render on the cloud due to the complexity and size of the model.

Starlight “Mini” was originally named for it’s more efficient model size that still keeps a high quality output.

With Project Starlight renamed, it was thought best to promote the Starlight Mini model’s name to just “Starlight” for the desktop experience. This model produces outputs that rivals the original Project Starlight while adding some unique properties that is more natural to the original content. So, the “mini” part of the name was removed.

Unfortunately, this only caused confusion. We’ve listened and learned. It gives us great pleasure to return the “Mini” back to this model’s name. By a large request, the Starlight Mini name is back to stay!

Moving forward, Starlight, represents a series of AI models. Models such as Starlight Mini, Starlight Sharp, etc are variations of this series with specified properties to enhance and improve your footage.


Pro: Starlight Mini: AMD & Mac

We have improved the quality and performance of Starlight Mini for AMD and Mac by addressing the following issues that some have encountered:

  • RGB channel shifts (color smears such as chromatic aberration)
  • Export fails even if when matching the minimum requirements.

A few reminders for Starlight Mini

  • You will need at least a Pro account to render locally.
  • A requirement of an NVIDIA GPU with at least 10GB of video memory, but we strongly recommend a GPU with 16GB or more memory for optimal performance and quality.
  • One of the minimum NVIDIA GPU requirements, is that the GPU needs the compute capability of at least 7.0, which means all the legacy GPUs with compute capability smaller than this version is not supported, including GTX 10 series and Quadro P series.
  • In addition to these GPU requirements, Starlight also requires a minimum of 32GB of system RAM.
  • It is recommended for AMD, to have 20GB of VRAM.
  • The recommendation for Mac is to have a minimum 36GB of RAM.
  • This is an AI model that is both complex and resource heavy. Meaning, that it could take hours to process.
  • It is not recommended to run Preview or Frame Preview with this model. For Nvidia users it will not work. AMD and Mac users this may also not work. It is recommended to export a few seconds for Preview purposes.
  • Per Cloud Render, there is a 5 minute maximum for Starlight.

Grain: Cinematic and Natural!

I am absolutely happy to announce the very very long awaited update for our Grain is finally here! Though our previous grain was good in it’s own right, it always felt a bit like an overlay and not scientifically accurate nor natural when compared to actual film stock or digital captures.

When light travels through a camera’s lens, it hits either the film that causes a chemical reaction or the sensor with ISO that has to be pushed further to interpret light, especially in low light situations. It is at this point for either the film or sensor interaction with light, where the grain or noise gets generated and affects your output.

What’s New?
We have overhauled the grain to take the following considerations into account:

  • Luminosity levels (happens in the background)
  • RGB Channel wavelengths causes different strengths for grain (happens in the background)
  • 3 Grain types (select-able)
  • Size (modifiable) - overall dimension of the grain.
  • Density (modifiable) - is the strength of the grain.
  • Amount (modifiable) - The quantity of the grain.

Grain Types

  • Gaussian: This is grain with color.
  • Grey: Similar to Gaussian, however there is no saturation.
  • Silver Rich: This is a more organic grain, something a little more akin to older film stock. The parameters don’t need to be as aggressive. More conservative adjustments is recommended from the default settings.

Denoise: Pure denoiser for High Quality content!

Nyx has been our leading denoise option for Topaz. However, Nyx and it’s variations are also enhancement models, meaning that although they reduce noise, the models intend to sharpen and modify the original content.

Denoise (powered by Nyx High-Fidelity) was made with a singular purpose, remove grain from high quality content without adding any additional enhancements. This is perfect for VFX teams that have film plates that need grain removal without any additional changes to their source.

Things to Note

  • Please note, that there are no modifiable properties to this model.
  • Option to extract grain – You must initiate this option by clicking on the check box for “Extract noise on export.” This option will take the denoised output and input and create a noise map tiff sequence in the same folder of the export.
  • There is no option to access the noise map from the export directly.

Additional Updates to Note!

After Effects and Davinci Resolve Plugins

  • AE – fixed freezing/hang issues experienced on some machines
  • Overall speed for Davinci Resolve and After Effects are faster for enhancements
  • Quality of the enhancements are better than previous plugin iteration

Starlight Cloud Rendering

  • Fixed the Starlight cloud resolution mismatch on all platforms.
  • Additionally, add info in cloud dialog in edge cases.

Engine Refinements

  • Models should run, export and do frame previews for Windows AMD and Nvidia RTX 20 series cards with greatly reduced crashes. Overall giving a performance improvement for Windows AMD and Nvidia.
  • This also includes better general performance for 2x & 4x upscales.

Codec Update


We have an additional Codec, DNxHR which includes the following Profiles

  • LB
  • SQ
  • HQ
  • HQX
  • 444

Additional Updates

  • Fixed issue that requires double clicking for play
  • Fixed Starlight Mini and Starlight Sharp failures experienced by some users with some encoders.
  • Fixed issue of the application not fully closing at times.

Note:

  • If you experience any issues, please ensure that your drivers are up to date.

Hope you enjoy the new updates! Enjoy!

13 Likes

YES - good to see some love for the desktop apps again!

3 Likes

And Topaz can’t even be bothered to mention one of the biggest changes, which I predicted was going to happen - REMOVAL OF THE CLI functionality - at least for personal licence users.

Perhaps someone can let us know if it’s still there for Pro licence users, just out of interest?

Topaz COULD redeem themselves if they upgraded existing regular CLI users to Pro for free (IF the CLI is still there for Pro) - like they did for those who demonstrated regular use of multiple GPUs before that became Pro only in TVAI.

Otherwise, there’s no way Topaz will get a penny more of my money, and I think many others would feel the same way.

Topaz - what a disgraceful way to treat your (so far) loyal and longstanding customers.

Andy

15 Likes

Starlight on Mac OS 26.2 M3 Ultra renders black screen again.

1 Like

I’m not sure what to think anymore. Starlight model is something I was excited about but it’s turned into a money grab for topaz and all I’ve got to show for it is frustration. quality on a Mac is terrible, now this new version has come out I’m back to getting just a black screen again. I give up.

5 Likes

Big breaktrough we get the Name Starlight Mini back, Twix is now Rider..again :grinning_face_with_smiling_eyes:

2 Likes

Now let’s get back to the original 5.0 interface with well-designed typography high-contrast buttons.

5 Likes

I’m still getting the bizarre chromatic effect that has supposedly been fixed…

6 Likes

I upgraded to 1.1.0 and it still tells me that Startlight Mini is for Nvidia GPUs only? Am I missing something? i tried both the (beta) and (sharp) options.

I did not upgrade yet. Any experience with starlight mini? Any changes? Speed, or quality?

1 Like

same on m1 max, 64gb. black video

1 Like

I can confirm that it has not been removed—I am still able to get my scripts to run with a pro license—it has been “hidden” though.

I was going to check if it works on the individual license, but it appears my subscription has expired for that. Obviously I will not pay for an individual license when I already have an active Pro one going.

I’m seriously beginning to wonder whether anyone in Topaz actually owns a Mac. How can they claim Starlight works?

1 Like

I need to know if there are speed improvements for starlight mini and starlight sharp.

Also, when are the ai video upscaler models coming to local?

So no change to Starlight other than renaming it back to “Starlight Mini”?

4 Likes

Thanks for confirming that it has been “hidden” for Pro licence as well - I assume by “hidden” that you also no longer have the “show export / preview command” etc. in the Process menu. Those were useful feature in themselves.

HOWEVER: When I try my scripts, I now get the trial mode watermark in the exports…

So I’m yet to be convinced that the CLI has not been removed for personal licence users.

Andy

Resume did´nt work…just stopping after long hd activity not resuming…have to restart from the beginning :frowning:

logsForSupport.zip (9.9 MB)

So do I have to subscribe to Pro to use the Starlight local models? Or is it included in my existing Topaz Studio subscription (the founder’s version that I was converted to when the switch occurred a few months ago).

Also, where does it actually signify that I am a founding member? I should be but I can’t find that listed anywhere in my subscriptions.

That’s a great question. Anyone at Topaz care to answer how time and time again problems are “Fixed” but when users try it….still broke or regressed backwards. What kind of testing do you do?

5 Likes

Just updated. Wow I am getting a huge speed increase.
Converting a 640x480 (29.97) progressive video to 1920 x 1440 starlight mini sharp.
1.6 fps with a 4090 (24gb ram) and 128gig system ram.
Video card set at 90%
Also the install was easy with zero issues.

1 Like