You can upgrade from the basic configuration, at considerable cost. Ram is about 15x what Ram costs on Window pc costs.
Yes, at original purchase. Thatâs why I mentioned âhaving the foresight to know what your future needs are going to beâ⊠I will say that Appleâs OS handles memory differently than WindowsâŠ
just throw in more than 1 images.
Ok, before people did upgrade their Macs. I disagree about software, it is changing rapidly, my old 11 year old computer worked fine until this AI software started. 2gb gpu was ok on most sw, now Topaz wants 8gb, l can see this getting worse soon.
Windows, is far more flexible, I can change the Ram easily, change the SSD, HD, gpu etc. What happens if your gpu no longer works on the updated software?
Something like that would probably have to be done by a pro retoucher, not a hobbyist & theyâd most likely have to work (at least in some part) with frequency separation and then overlay a skin simulating texture to speed up the process. I doubt basic remove tools (in Ps either) are the proper tools for a printable result (especially by inexperienced retouchers). But more basic remove tools are fine for spot cleaning ânormalâ images.
Well⊠Iâm pretty cheap, but 11 years for a computer in todayâs universe is getting your moneyâs worth. ![]()
Itâs just getting broken in and in a few more years will be full depreciated! ![]()
Tried that, it processed the first one then I had to click them one at a time and wouldnât let me select more then one at a time. Will try again later.
Tried that, processed the first one then I had to click them one at a time and wouldnât select more then one at a time.
So when it comes to denoising, I do 1000 at a time, i.e. automatically.
Odd. More investigation needed here.
Ah, OK.
Me, I do miss the upgradability a bit.
I bought my last Mac mini Late 2018 with minimal specs from Apple (thus quite cheap if you can call any Apple cheap) - and then put a 1TB SSD and 32GB RAM into it myself for little money.
Those were the timesâŠ
I did the same⊠I have a headless Late-2010 sitting in the corner thatâs been happily running Plex as a media server for the last 5 + yearsâŠ
Using v2.1.1 (latest). Did a batch drop of 248 images (all TIFFs at ~ 90MB each). Let it run overnight, saving out as JPEGs modified by whatever each image needed. Ran for several hours on my MacBook Pro 2019 fully loaded. No problem. When complete, I didnât have an option to save out a text file of each images enhancements (Sharpen %, Noise Reduction %, etc.) that Photo AI 2 performed. This would be helpful to have. Just a checkbox, âWant text output of edits?â in the Save dialog for individual or batch saving. Thanks.
The post is meant to highlight where the program shows itâs potential. Somethings it does well, others still need work. This forum is about the software, not an image competition.
@amy.mae I see remove is still in beta.
Here is Color chart With Numbers
I believe that this is not a RAW file anymore so you loose some information (less dynamic range). I use Photo AI afer HDR (highlights, shadows) in raw editor.
Topaz Team, could you confirm this?
You donât need confirmation as RAW images can only be written by cameras. DNGs, unless used as RAW containers by cameras, are not RAW files.
He was asking if it was lossless not RAW. If it is compressed then doubt it is lossless. TIFF is lossless.
I believe that this is not a RAW file anymore so you loose some information (less dynamic range). I use Photo AI afer HDR (highlights, shadows) in raw editor.
Topaz Team, could you confirm this?
DNG files can be 14 bit, the same as RAW (in the case of Pentax, that can shoot PEF raw, or lossless DNG natively). Leica and Hasselblad can also shoot DNG . There is no loss of dynamic range, in the Pentax case at least, and there is no valid reason for Topaz DNG files to use anything less, other than providing lossy compression as an option.
Topaz should and hopefully do provide that 14 bit lossless option.
We will provide a simple remove tool for the device below minimum requirement. In the meanwhile, I am working on the optimization of the current one to make it faster on CPU/GPU.
