Gigapixel v8.0.1

Hello!

This patch for Gigapixel brings multiple fixes for the newly released Cloud Render capabilities from the Gigapixel 8 launch:

We’ve also added initial support for some new Sony cameras.

We are working to make Gigapixel better daily. Please continue to share your images and tests and let us know of any issues you encounter.

We’ll be updating Gigapixel regularly to address your feedback.

Thank you!


v8.0.1
Released October 30, 2024
Mac: Download
Windows: Download


Changelog:

  • Added initial camera support for Sony ZV-E10M2 and ILX-LR1
  • Added ability to clear all cancelled items from cloud queue
  • Allow escape to exit cloud queue
  • Cancelled cloud items now should be auto-removed
  • Prevent cloud render being available with multi-selection
  • Added new features dialog for version 8 changes
  • Changed recovery warning so it only shows once per session
  • Fixed escape behaving like enter on text fields
  • Fixed cropped images always being sent to cloud as TIFF
  • Fixed being able to switch views when cloud queue is open
  • Fixed cancelling cloud processing during upload step not working
  • Fixed reset preview dialog ignoring don’t show again option
  • Fixed cloud render button being disabled until settings changed
  • Fixed recovery preview not showing in plugin mode
  • Fixed Gamma value being blank in file list
  • Fixed behavior of “Reset to default” in legacy model options
  • Fixed generative model reset warnings not showing sometimes
  • Fixed generative model reset warning showing twice

Known Issues:

  • Redefine does not currently work when upscaling images to > 12,000 px on any side. This will be addressed in the next patch.
11 Likes

@adam.mains new avatar?!

:grin:

6 Likes


No output still.

@yuan.liang

Hello,

for me it´s stuck in the precessing or finishing up process.

Bild_2024-10-30_224909090

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Nothing is done in this patch regarding size cap. Prob next one.

3 Likes

Would also have been interesting with a fix for users with special characters in their “install paths” not being able to launch in a normal manner without having to run as admin and creating new user folders in the process… :innocent:

Does this fix the inaccuracy of the progress bar?

3 Likes

And the Face Recovery module is still not fixed :frowning:

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Unresolved issues reported in 8.0

ISSUE: Face Recovery is not saved to output or preview, unless each face is manually unselected and re-selected.

ISSUE: Prompt has no effect. Using GAI on Mac OS; M1 Max

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Playing with 8.0.1 on the i9 Dell Precision 3660 w/4090! Very quick post for right now, more examples to come.

Creativity at (somewhat lower than) 6 at 6X upscale (original from DiffusionBee + GPAI render @ 100%):

horsegirl1

6X at 6 Creativity, IIRC no texture:

All is good but her smile, incredible detail but bad teeth, ha! Not sure if the horse is smiling…

Things I’m noticing:

•Getting repeated crashes when batch rendering only 3 images

•After a render at Creativity = 6, if you go back in and lower the amount and re-render, they will immediately process with no change unless you go down to 3

•In the beta and 8.0.0 release version I was getting square blotches throughout certain images, I will watch for that in 8.0.1

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Extremely slow rendering on m3 pro , virtually no CPU usage. Previews take 5+ minutes and relatively small images 4096x4096 taking 1 hour plus.

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Seriously, and unfortunately, Mac users are not able to realistically run these new features. Of course you can run them overnight, but I would worry about frying the computer after awhile. I’m normally a Mac user and I did try an overnight batch awhile ago but it crashed sometime along the way.

You’ll see my posts where I use high-end PCs for these tasks. Thankfully I have access to them or I could not do any of this fun stuff so readily.

I too noticed the lack of CPU usage on the Macs (RAM as well), not sure why. The devs will have to weigh in. I’m hoping at some point this can be addressed because surely the Macs have some decent power to be tapped.

2 Likes

I am not impressed with 8.01
Very compressed option is not available.
I tried many of the options on an image and no improvement.
Not going to waste my time on trying to.

Thanks for coming over here! Can you post some before-and-after examples?

Ah, didn’t realize new release was out because listed below the older release.

They didn’t close the old thread… I saw the update notification in-app.

1 Like

I also have a powerful workstation but its linux. I can get great results using the self hostable Ai tools for resizing and inpainting. Ive always used the topaz products to scale and detail on the go , especially since its so much easier to batch process. I am really struggling to find the value if I cant use it in a meaningful way on my Mac though. Windows is just not an option for me. Im also finding on the images I process in he cloud the new Ai models put some strange textures in.

Hope they come out with some patches or credit mac users some way with cloud credits until they get their apple silocon issues worked out.

As promised, we dive in to some 6X Redefine’s. First up, Irish Girl (original):

irishgirl1

A progression where I pushed Creativity higher and higher:

You’ll notice at the lowest Creativity level, you get an enlarged and clarified version of the original, not a reinterpretation. Once you get up into the higher levels, any person in your photo will morph into someone we will call “Topaz Girl”, since one of our members noted these girls all have the same basic face :wink:

Detail is always good at any level though (6X @ 100%):

Note the same “bad teeth” that we saw in my Horse Girl render earlier.

Irish Girl has two sisters who live in the Middle East called “Desert Girl 1” and “Desert Girl 2”. Same progression, same great detail and same bad teeth… And too much sun and not enough water!

Screenshot 2024-10-30 at 10.11.13 PM

This is their Dad (original):

cinematicphotoscaryolddude_62508505

Here is the Redefined version, reduced and at 100%. Dad has no teeth so that wasn’t an issue…

dad1

I banged all of these (and a bunch more) out in not too long of a session with the 4090. Anything less, I might have had one Preview to screenshot…

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When Redefine first came along as beta I generated a bunch of wild examples of those “strange textures” from a scenic that you can see at the bottom of my blog post. I need to try some more of that!

As for the cloud, it’s a wonderful experience if you have the credits and don’t mind the “roll of the dice” aspect of it.

PS: If you’re just “Gigapixeling” your existing AI renders on the Mac it’s not painful at all, it’s just the interpretive Redefine that hurts – but it’s a lot of fun in its own AI way.

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I don’t have as nice examples of AI artwork as you do. I tried, among other things, Redefine (Beta) with Creativity 6, Texture 5, just for fun and what it actually does. I have a feeling that it won’t be very useful for my photos (I would prefer to remove artifacts e.g. in the sky, etc., but as I follow the development of new versions of Gigapixel, I won’t live to see it).

A seagull appeared on a pond (I hope I guessed the bird name correctly). A rough, blurry photo from a distance. The original is in the first picture. I tried the new Redefine function (with upscale 4x) for a while (locally) to see if it would do anything before going back to old fashioned editing to improve the poor photo a bit. It seems to me that the best result achieved is shown in the second image. I haven’t been able to accurately identify the amazing creature (of seagull origin) but I think I might venture to name it a pondgull?


4 Likes