Topaz Video AI Beta 6.0.2.1.b

Hi everyone,

Today we’re publishing a new update to the previous 6.0.2.0.b build with further improvements and fixes:


6.0.2.1.b


  • Enabled Enhancement in UI when combo box for output resolution is changed from original.
  • Enabled HLG transfer function for SDR → HDR.
  • Renamed focus fix tooltip to match buttons.
  • Updated warning text for forcing CFR.
  • Speed improvements to Frame Interpolation plugin for OpenFX.
  • Fixed Davinci Resolve plugin failing to load.
  • Fixed Davinci Resolve Frame Interpolation plugin sometimes not installing.
  • Fixed Davinci Resolve crashes when running Auto mode.
  • Fixed naming of duplicate tabs in tab options.
  • Fixed default preset behavior – will now create a new tab with the preset applied.
  • Fixed zoom resetting on play/pause.
  • Prevented preset tab from setting audio mode to none.
  • Keep manual parameters when viewing codec settings.
  • Always show second enhancement if active.
  • Allow network path imports and exports with Video AI Cloud.
  • Fixed Export priority handling.
  • Allow setting audio settings in batch exports.
  • Add zoom in/out keyboard shortcuts (Ctrl/Cmd +/-).
  • Accept more naming schemes for image sequences.
  • Improved accuracy of Cloud Credit balance.
  • Reset enhancement params to 0 if set to auto.
  • Keep bitrate export settings when switching between video + image sequence export options.
  • Keep file name during EXR conversion.
  • Prevent incorrect values for scaling with non-square PAR inputs.
6 Likes

Link is…broken!

Fixed, along with in-app updates live now

3 Likes

I am installing from the plugin in TVAI6.0.2.1b windows, but the Fixed Davinci Resolve Frame Interpolation plugin is not installed.
Davinci Resolve studio 19.1.2 crashes and cannot be started.

If you select to install the plug-in from the TVAI 6.0.2.1b installer, the Davinci Resolve Frame Interpolation plug-in will be installed and Davinci Resolve studio 19.1.2 will launch normally.

Davinci Resolve studio 19.1.2 says the plugin has been loaded, but the beta plugin does not appear in the effects.

1 Like

@tony.topazlabs Will this “Constant Frame Rate” thing ever be finally resolved? for me it should be the “standard” of conversion… eventually you could give the choice for VFR, and not the other way around!

3 Likes

What does that mean exactly?

1 Like

It’s High Luminance Grading, a kinda automated HDR (sans the artist’s manual intervention). I use it often for my SDR->HDR upscaling + conversions.

Okay, my question wasn’t clearly formulated. I know what HLG is; what I actually meant with my question was: what is the advantage or difference of HLG compared to the old system?

The cynic in me will say: because they couldn’t get SDR->HDR done properly with their alleged ‘Ai’, so they decided to revert to a rather old, cheapish hard-coded way to doing pseudo-HDR (it’s just a series of LUT transformations).

My license has expired now. So none of this matters to me any more. Maybe next year.

3 Likes

So the keyboard short cuts kind of work. If you go more than about 4 steps, it stops going by 5 and does a little more or less. This results in not being able to get back to 100% with the keyboard.

The window still opens below the taskbar.

Using the scroll wheel to zoom the time line still zooms too much on the first step. It also does not always zoom to the marker position.

1 Like

Upscaling with Proteus, having ‘Recover Detail’ set to the default of 20, makes the motion jumpy. Setting it to 0 corrects the jumpy motion.

Very interesting note, thanks. When you say motion jumpy, would you describe it as ‘rubber-banding’ of people/objects moving across frames, or inconsistent frame duplication causing stutter during playback?

@meimeiriver this was actually a request for HLG support in addition to the existing default PQ transfer function. Previous behavior of SDR → HDR remains when using the default PQ option, but teams with HLG workflows can now skip some metadata editing.

Motion regresses by one frame about every 3 to 5 frames.

1 Like

This beta still has TEMP wipe bug. Or is it a ‘feature’? Dangerous! :slight_smile:

Do you mean that the temporary folder of previews is deleted automatically?