I am installing from the plugin in TVAI6.0.2.1b windows, but the Fixed Davinci Resolve Frame Interpolation plugin is not installed.
Davinci Resolve studio 19.1.2 crashes and cannot be started.
If you select to install the plug-in from the TVAI 6.0.2.1b installer, the Davinci Resolve Frame Interpolation plug-in will be installed and Davinci Resolve studio 19.1.2 will launch normally.
@tony.topazlabs Will this “Constant Frame Rate” thing ever be finally resolved? for me it should be the “standard” of conversion… eventually you could give the choice for VFR, and not the other way around!
Okay, my question wasn’t clearly formulated. I know what HLG is; what I actually meant with my question was: what is the advantage or difference of HLG compared to the old system?
The cynic in me will say: because they couldn’t get SDR->HDR done properly with their alleged ‘Ai’, so they decided to revert to a rather old, cheapish hard-coded way to doing pseudo-HDR (it’s just a series of LUT transformations).
My license has expired now. So none of this matters to me any more. Maybe next year.
So the keyboard short cuts kind of work. If you go more than about 4 steps, it stops going by 5 and does a little more or less. This results in not being able to get back to 100% with the keyboard.
Very interesting note, thanks. When you say motion jumpy, would you describe it as ‘rubber-banding’ of people/objects moving across frames, or inconsistent frame duplication causing stutter during playback?
@meimeiriver this was actually a request for HLG support in addition to the existing default PQ transfer function. Previous behavior of SDR → HDR remains when using the default PQ option, but teams with HLG workflows can now skip some metadata editing.