Topaz Video AI Beta 5.1.0.0.b

Well, it is more or less SOP in the commercial SW world. You have a two CPU system. you need Windows Pro vs Home.

The key to making it work is making sure you only put things in your higher tier version that the majority of your paying customers don’t consider basic functionality. So the non-pro version needs to be fast enough to satisfy the vast majority of customers, who will look at the performance of the pro version and say, “I’m not spending another $2000 for a second RTX 4090 no matter how much faster it is.”

I think the biggest problem with the idea of a pro version of anything from Topaz is that it implies a robust low-bug product with amazing support and quick fixes to real issues. I don’t think they have a track record that covers many of those points.

I agree with others about the projects, we should be able to start normally on a blank slate. Open a saved project if we want.

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Topaz is not a publicly traded company and there are no shareholders.

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Privately held companies usually still have shareholders.

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I saw yesterday that there was an update already to 5.1.0.1b and downloaded and installed. Later I noticed it had been pulled. Today it is there again.

My machine is cranking out something. Fans are flying… but I can’t find any “processed” video. The file the whole way across says unprocessed.

Again, I am setting my own in-out points and then previewing in to out.

It’s been cranking out for about 10 minutes

5.1.0.1b has fixed none of the issues I have raised.

Creation of random empty folders _tvai_xxxxxxxx in C: that are not deleted.

That’s just from two 5s previews

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5.1.0.1.b installed and running. GPU selection is now working correctly. Speeds comparable to previous builds 3.x and up.

Still don’t like the way multiple GPUs are managed. The “one or all” choice doesn’t provide enough control. Consider the checkbox selector as used in apps like 3dStudio or Blender (shown here):
metal-preferences
You get a list of all possible processors and check the one/s you want to use.

Would still like to have the progress and control bar for previews restored for when Instant render is not being used.

Bring back looped previews.

Make projects optional.

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Are you getting empty folders on your C: like I am above ?

No. Are they appearing at the root of your drive? Have you changed any of the default directories (I’ve changed all of mine, so I might need to look somewhere else).

What functions are you running when these happen?

On mine they appear in a temp folder inside the project folder, but that temp folder gets deleted when I’ve closed the program.

I was using defaults for dirs and just running a simple proteus auto preview.
Just changed to dif drives and same happening on C:

Edit:

Changed directories from default and after second restart of TVAI it no longer creates files on my C:

Same happens here but for some reason on my machine it’s creating others on my main c:

Instant rendering is very welcome but still finicky… too slow… you said it was experimental, fair enough, let’s continue to test! BTW v3 had live preview, what was wrong with it?

About project management, and the new screen, could you please make that optional? I don’t need project management.

Thanks!

Good, thanks for confirming, and proving me wrong, though I had a feeling they weren’t in spite of my last comment…

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When I downloaded from the Mac link you provided for 5.1.0.1b, it downloaded another copy of the 5.1.0.0b that I already had, but required me to sign in again. Only the in-app updater works.

This may be helpful to others with Mac.

…Sam Brown
301-455-0170

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The new “Instant Render” is really cool :smiley:

Is it possible to re-enable seeing the previews as exports (maybe a different tab) so we can right click them and open in a separate player etc?

Can there be an option to enable audio playback when playing anything on the timeline (just using original audio to save resources)? Would be especially cool for the instant render.

Not sure if it is handling iphone portrait videos correctly…