Hi,
I’ve noticed a very annoying bug in version 1.0.4, and it persists in 1.0.7. This bug occurs with Recover V2 on 12 or 12.5 megapixel photos. If I double the resolution using the “none” setting, I get a really bad result, as if I were using the low, medium, or even high resolution settings for certain types of images. This is the kind of bug I’ve never seen in older versions of Gigapixel, and even less so in the latest version 8.4.4 of GAI. To fix this problem, I have to quadruple the resolution. This results in a really huge image when I only want 50 megapixels from a 12-megapixel photo.
Here is an example for the demonstration
So here’s what happens when I multiply a portion by 2, knowing that I get this result if I multiply the entire image.
And now, look how much better it is with the x4
But look at the resolution of the output image I have to deal with for this. I’ve never seen anything like it before.
Also, to better observe the problem, here is a test between the result of the preview in small mode and the preview in large mode.
Look how well the details are on the pattern or on the writing or even on the chrome decoration on the right of the photo with the small preview.
And now look how awful it is with the full preview. (By the way, when I preview the entire image, it’s the same quality as the full preview.)
It looks like I used the medium or high settings in Recover v2. The modification on the sleeve of the black coat is just awful. I’ll try again with version 8.4.4. But I’m sure the result will be better with the same settings.
Edit,
I retested with version 8.4.4 and found the same problems. It’s crazy. The small details are ruined. I had to scale the image down by 4x to fix it. But then it takes me twice as long to render. My source files are JPGs. I don’t think the file format is the cause. That would be really strange.
Edit 2,
I tested it out of curiosity with the CPU. The details are even more destroyed with x2.
Before
After

















