No matter the version, and I’ve gone backward all the way to 3.0.0, then returned to 3.2.3, usually the computer crashes, but, sometimes, like this time, the job quits and says out of memory. Only since I followed the instructions at “How To Delete Your Plist Files - Topaz Labs”, did I at least get the possibility of the program just quitting the process, but that may be coincidental to the latest version, too.
I’m running an iMac20,2, iMac Retina 5K, 27-inch, 2020, 3.6 GHz 10-Core Intel Core i9, with AMD Radeon Pro 5700 XT 16 GB , 128 GB 2667 MHz DDR4, with Ventura 13.3.1. I have recently added an AMD Radeon RX 460 eGPU, and chosen to use “all GPUs” in an effort to overcome this problem which makes the program useless to me on this machine. The latest version on my M1 Macbook Pro is functioning mostly fine, though I got the out-of-memory message once on it with the latest version.
Until 3.2.3, the software did nothing but crash my machine, whether in less than a minute to hours into the process.
This is a known issue with Intel Macs with AMD GPUs that our dev team is in active communication with Apple about. They’ve confirmed that this is an OS-level issue that Apple is currently testing a fix for and will be released in an update to macOS Ventura. We are looking forward to having this update available to our users and we will be sure to post an announcement on the forums as soon as we have new information.
We are preparing to discuss this further with Apple as we have a few instances where the latest OS update did not prove successful. If you are interested in testing this we would greatly appreciate it!
We will need the system logs. Here is the procedure;
Before the issue occurs, clear the logs in a terminal prompty: sudo log erase —all
Process a file
After the hang/reboot issue occurs, open the terminal again and enter in: sudosysdiagnose and please share the generated file.