I have a project where I need to convert FHD 24fps to FHD 30fps. Curious if anyone has tried this natively (24 → 30) and compared it to (24 → 60 → 30). The 60 to 30 conversion would just be a dumb drop frame but curious if it matters at all in how Topaz will process the footage or if its just going to look the same.
deleted, reason: I have choosen wrong threat
Hi, “natively” means copy frames by keeping film duration? We did that, with Avisynth of you can use Avidemux, filter “Resample”.
About frame interpolation into TVAI: I don’t know what happens when you “downgrade” fps, maybe it does nothing, or drops frames and does nothing more, or it drops and replaces existing frames with interpolated ones. You can try this out and compare with the original one, frame by frame (for example into Virtualdub).
My experience is, a complete fps change of a movie, with interpolation models must fit the sources. If you have blury existing frames, TVAI generates much more blury frames from it, then movements looks unnatural like “fluid”.
This problem does not exist, when you have Anime when source contains only sharp frames. In all other cases, you can combine Native with Interplation, scene based. First do native fps increase of the full movie, then import original fps source into TVAI and choose scenes you want to have interpolated, then make the cuts into a video editor.