Hi Yall, if you’re interested in beta testing, you can request to join through this link: https://community.topazlabs.com/g/Video-Beta-Tester
The current recommendation if you’re just using Chronos to increase fps would be to increase fps, then upscale for maximum results ![]()
So this time you recommend to do it in reverse order…what is the cause of the change? And the change concerns the 2.4.0 version, doesn’t it?
You can download it from here: https://community.topazlabs.com/t/veai-v2-4-0-b1-is-available/25875/74
That link will take you to the beta thread, and I believe ask if you want to request to join the video beta group. If you have any issues let me know.
I guess this is because it will save you time on your current footage’s resolution with Chronos than using it with 1080p or 4K footage. But if you want the best picture quality, then you have to upscale first then use Chronos. The problem is using Chronos might degrade your footage a bit. The more encoding jobs you have, the more picture quality you lose.
This is in reference to the current production version v2.3.0. I’m not sure what previous recommendation you’re referring to?
If I am not mistaken, once there was suggestion it was better to upscale first and then use Chronos. To be honest I have always firstly added some fps and then upscaled. By the way, once I have encountered the problem, namely after adding some fps and upscaling 400% to ProRes, the playback was not smooth, even though them I have changed into mp4 of bitrate around 20 000. The footage was jerky, it jumped from time to time.
Probably you are right but Emily Dworkin wrote just the oposite. Another question is the time of both approaches.
Don’t worry. You will end up with the same amount of time. I forgot that you will have more frames to render anyway. But still, it depends on your machine the most. If time is not a problem then it doesn’t matter what you do first.
I mainly want to upscale some 15fps 1024x720p footage but unfortunately I 99% of it is 30 fps and 640x480 of the quality you know about. Proteus can improve it quite well but surfaces have some weird look. Maybe v2 would be better or/and I have to play more with sliders.
BTW, I wonder if GPU farm rentals or similar services would be good idea to upscale some footage keeping in mind price/performance.
If the quality of the video is too bad. Then you can only use Artemis Aliased & Moire. But PC is kinda cheap these days so it would save you more than paying for rental services.
Quality is strange as you know. So far the best results albeit not very sharp are achieved by Artemis Aliased & Moire using 400% and then scaling down to 1080p and then Artemis HQ. PC (RAM, CPUs) are quite cheap but GPUs are still expensive. Maybe when RTX 4000 models appear, prices will be normal and performance very good. I prepare some full hd movies from my 1080 “i” and “p” and plan to leave the final version without using sharpening since maybe in future I could upscale the whole movie quite fast (lenght from 30 to 60 minutes).
In theory, probably. In practice, probably not. I would suggest try it both ways and post the results here. Your suggested approach will take several times longer.
Keep in mind that if you process Chronos first then your upscaling process will take also 2 times longer because you will have twice more frames (assuming you want to double framerate for example)
Let’s say we want an SD 480p 30fps at 200% 60fps. Processing the upscaling part first will be X time , then you will have Y time with Chronos.
With Chronos first you should normally have around Y/2 and then X*2 to upscale.
So at the end the processing time should not be that different.
Will do some test because I haven’t checked if Chronos is proportional to the resolution submitted.
This makes me think that we should have a combo Chronos+any other model or other model+Chronos processing so this would avoid creating intermediate videos or images.
With a powerful GPU RTX 3090 it shouldn’t cause any slowdown when we know how much the card is sleeping with a single process around 20-40% usage only and still tons of memory available.
What about Chronos and Artemis LQ?
Chronus v2 and Proteus v2 only. Other models are not updated.
Yes, there are some problems with teeth. But the face also looks a little bit artificial. On the other hand, the original frame is soft so AI has a lot of problems to create natural-looking face (eyes!). Lack of detail, in my footage some artefacts etc are a big chalange.
It’s from ‘Some mothers do ave em’ from the 70’s. Bought the DVD box set but look naff on my 4K TV.
No other model would produce the sharpness that Proteus does but its not good on teeth and eyes.
Could you tell what are all the Proteus parameters values you used on this ?
Seems like some value(s?) is set too harsh. (recover details, sharpen or Deblur)
What is the original bitrate of the video ? if revert compression is also set too high you will also get weird faces.
