OpenVINO will not work on the 2.1.0 release version of VEAI.
This error occurs:

In checking the logs, I found this line:
2021-03-27T00:49:01.409 [Debug ] < line #: 0> Thread ID: 0x1c022caf650 - Running CPU fallback because of this error [ Failed to create plugin MKLDNNPlugin.dll for device CPU
I checked the program directory and sure enough, MKLDNNPlugin.dll is missing.
This file is present in Video Enhance AI 2.1.0rc2, where OpenVINO works fine.
If I copy that file into the program directory of the final release version of VEAI 2.1.0, OpenVINO then works.
Here is the file in case anyone needs it:
MKLDNNPlugin.zip
Ā
Another thing to note:
Starting with Video Enhance AI 2.1.0rc2, it no longer starts on a GPU-less machine without further user intervention. It throws this error:

So VEAI versions 2.1.0rc2 and above now need Mesa. This is the first time ever that VEAI needs intervention from the user regarding Mesa in order to run immediately after installing on a non-GPU machine.
There is a very old version of Mesa that the VEAI installer copies into the VEAI application directory as opengl32sw.dll. If itās renamed to opengl32.dll, then VEAI will run.
The latest version of Mesa that I recommend is MinGW 20.3.4. Versions after that (so far) have unresolved issues. For Mesa version 20.3.4 (as well as other newer Mesa versions), both x64\opengl32.dll and x64\libglapi.dl need copied into the application directory.
I havenāt checked for sure what environment variables it needs⦠by default, Mesa runs OpenGL at 3.3, but I have mine set to 4.2. I havenāt tried deleting my environment variables and checking to see if VEAI runs OK without them.

(Simple Classic Theme for Win10 in case anyoneās wondering.
)