V1.7, SLM above 1440p gives trash outputs

Since it seems like everyone is busy with SLP and nobody has mentioned this yet: Starlight Mini appears to be broken. Whenever anything above 1440p is scaled, there is a super worse tiling artifacts in the lower bottom third of the image, which makes the output completly unusable.

It happens consistently every time, so it easy to replicate, which is why I’m not uploading a log you anyway can’t see this in a log, upscale anything to 4k and you can see it. I tested it on two different PCs with different hardware, RTX 4070Ti-Super and RTX 5090