Not yet, possibly something we’d add depending on how versatile it is. For now, we’ve seen a lot of utility out of the recover detail slider for input blending
Preview Queue is a good improvement.
For single GPU Version/Licence, we can set ‘Max Processes’ up to 4 (not recommended). I usually leave it at 1.
It would be great if previews would use an extra process slot.
This would allow me to generate previews while encoding another video.
Within the month absolutely, at least for an alpha/beta release. We are mostly working on making sure our Blackwell update has not affected any other GPUs.
Topaz, please update the main models like Proteus to restore whole human body skin, not only faces.
In both Video AI and Photo AI.
Right now we have nicely restored faces, but the rest of human body is blurry .
We have not seen further reports of VFR issues since 6.0.4 was released. @Ulysse, are you still seeing the framerate shift from 60 to 59.94 after re-encoding outside of Video AI?
Yes, it’s after re-encoding it to x265 in MeGUI. The video file Topaz produces says it’s 60 but after re-encoding it’s 59.97 fps. The re-encoding is needed because that reduces the file size by almost 10x.