What are you referring here? Do you have a link?
Its about a camera, not your software.
Why does Gigapixel now deposit two 0-byte .png files into my Windows 11 recycle bin each time the program is opened?
It’s some weirdness related to the cloud queue. I think it’s from where it tries to get thumbnails for images in the queue that are unavailable (the ones with the red cross that are impossible to permanently delete).
This morning, wide iPhone view, cropped in Apple Preview, enhanced with Gigapixel at 4X.
Original (reduced):
Redefine Realistic (followed by Radiant Photo and ON1):
Redefine Creative:
With a little less creativity…
A quick “before/after” comparison of one of my smartphone photos taken at Pairi Daiza Zoo.
For image processing, I first used Gemini Nano Banana Pro in 4K to restore most of the details and correct the off-color tint (that awful greenish cast when I brightened dark areas). Then, I ran it through Hypir AI to refine the details, followed by a first pass through Giapicel with Subtle Redefine, a prompt mixer with Standard Max, and ON1 Resize. In the second pass, I scaled it with Standard Max, a mixer with Low Res v2. Finally, in the third pass, I ran the final result through Subtle Redefine again with a prompt to further refine certain details.
Another scenic shot yesterday for the Gigapixel Extreme Enhancement project.
Original (reduced):
Crop @ 4X with Redefine>Realistic:
Sky Swap with ON1:
PS: The cloud render dialog warns about expiring downloads after 7 days. I still see a bunch of my very old ones there with the download symbol still present and working on the oldest one. I would love to clear these out…
Regarding your P.S., I would like to get rid of the unnecessary as well. I had the impression that I could no longer even handle simple things, but as I see, it probably cannot be truly removed and will be there forever. Amen.
75 posts were merged into an existing topic: RECOVER 3 BUG WITH LOCAL RENDER | Honeycomb issue with Recover 3 on foreign computers
There is an issue with deleting the files from the cloud queue, and the files are not being removed after 7 days. We are looking on how to manage this in the future and we will let everyone know when it’s fixed.
Thanks, I assume you are addressing auto removal on your end. How about allowing users to delete the files manually?
Please return the windowed preview settings for Recover 2!!! this disappeared once before and put back. Please put it back.
All done, thanks!
We removed that since the results could not be accurate compared to the rendered image. Generative models have randomness and different samples every time the image is rendered. Some users flagged this to us, and this is not something we can control or fix, so the best thing to do was to remove the preview.
the best thing would likely be change of label - “approximate preview”. I found it very useful to gage whether this method is best suitable for a given image. Now one has to wait for the ENTIRE image to be processed. It was a good enough preview. Now - there is no preview, just a full render that take way too much time in dynamic workflow.
Could you please put it back and whoever doesn’t want to use can just ignore it. Thanks in advance.
The cloud queue counter is no longer working when I batch process 20-30 images. There is no way of knowing when the job is finished and it sometimes sticks without processing several, usually random, not in sequence.
You can create a feature request in the Ideas forums and ask people to vote for it. From the feedback we got, there was a lot more “it’s unusable” or “not reliable" than people wanting this feature. A lot of people would reach out saying the previews are not matching the render, or the preview is better.
what you are saying is …awful.. if people are saying preview is better - and then previews are removed - how is that better for anyone?![]()
It would have been more useful to improve the final render than kill the better previews.
preview of a small portion of the image is not taking into consideration the whole image as context. This is how generative upscaling works. No preview is better than than the whole render, it’s an illusion when you render a tiny portion of the image.
The facts are that the preview was not accurate, and too many people were flagging this. The decision to remove it was necessary






