When downloading the Starlight models (which I have done several times over the last few days trying get Starlight fully working) the size of the actual downlaods do not match the predicted size on the download prompt. Specifically:
Starlight Mini - Says it will download 2.8 GB, actually downloads 2.8 GB
Starlight Sharp - Says it will download 5.7 GB, actually downloads 2.9 GB
Starlight Fast 2 - Says it will download 8.9 GB, actually downloads 6 GB
Starlight High Quality - Says it will download 8.8 GB, actually downloads 2.8 GB
Starlight Precise - Says it will download 9.6 GB, actually downloads 6.8 GB
Either the download prompts are wildly inaccurate or we are getting partial downloads (which could be why nothing is working correctly).
On my main workstation Mini and High Quality run, Sharp starts to run but the Neuroserver crashes after about 1 minute, Fast 2 and Precise error out during the “estimating” phase.
I can’t answer the file size issue, but I encountered the problem with Starlight Sharp’s Neuroserver crashing after about 2 minutes. After wrestling with things from many different directions, I finally had to uninstall the update and reinstall the previous version.
I just noticed that the size stated on the download panel is equal to what is actually downloaded plus the size of the previous download (I downloaded the models in order listed). For example, the download prompt predicted 8.8 GB for SLHQ, which is equal to the previous download (SLF at 6GB) plus the actual download size. Looks like somewhere the variable that holds the download size is not getting cleared before the file sizes get calculated for the next download.
In other words, they (the developers) need to set the (probably int) variable that carries the download size to zero BEFORE displaying the download prompt. It is currently getting cleared AFTER the inflated value is already displayed (since the progress meter shows the actual download size).