Ooh nice.
Does the game ready driver include these optimisations too? I was always under the impression that the studio driver was a more stable version that lagged behind the game ready version and that the game ready version had all the features of both. But I’ve not properly looked into it before. (I’ll check for myself later, unless someone here already knows)
It’s looks like NVIDIA didn’t get the memo that Topaz Video AI has been replaced by Topaz Video.
I don’t have a copy of the Legacy Topaz Video AI to see what the effect of the optimization is.
I do know that these Studio Drivers have no effect on my Topaz Video Benchmark results.
Also, the Nvidia App identifies all of the old “AI” versions correctly, but it does not recognize any of the new Studio versions as valid programs.
I just discovered that the new version of Topaz Gigapixel won’t run after installing these drivers. The legacy versions still run.
Reinstalling fixed the issue.
So the new NVidia driver got 20% faster again due to optimisations ![]()
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The same as the last few releases.
Strange enough the benchmark results of TVAI are vastly the same since about TVAI 4.x…
This really is a major scam that NVIDIA is doing there - reminds me much of Parallels Desktop with their always xx% faster claims in every new version.
They are the same, they just release game ready drivers more often with game specific changes.
Have the same problem, will try it later, thx
I ran in Admin mode once.. and then it worked
