GigaPixel Face Refinement problems

On certain B&W or Sepia images GPAI 4.3.1 adds colour to lips and eyes and inserts eyes where sunglasses are.

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@Sadler.Johnson-31542

That is interesting, particularly the eyes where there were glasses. Out of interest what was the format of the source image?

That is only a preview, can you post a screenshot of the problem areas at 100% from the generated enlargement please.

The original image is 900x623 24bit JPG. An archive photo from 1944 I think.

Here is a crop @ 100% from a 6x scaling:

It also seems to feminise these men’s faces.

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I had a first try on an old scanned b&w photo and had the same experience. Looks like it cannot handle eyes properly. I will do some more examples and see how they work.

Seems rather creepy… I guess if you were trying to make zombies or horror type images with distorted heads and features, then it would be fine.

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Please raise a Technical Support request at the Topaz Labs main website.

Looks like hand-tinting was done as well as the creepy eye overlays.

I have yet to update (still on v4.1.2) but noted this in the Changelog
v 4.3.1
August 15, 2019

New:

  • Toggle in right panel to enable and disable Face Refinement
  • Face Refinement will detect small faces (16x16px - 64x64px) and apply targeted improved upsampling

So, I wonder a little like settings can affect processing speed ~ how does “Face Refinement” enable or disable affect the output that is being reported here???