Compiling Topaz-FFmpeg on Windows: Need Help with Missing Headers and Libraries

Hi everyone,

I was wondering if anyone has recently managed to successfully compile ffmpeg from the official Topaz GitHub repository on Windows. If so, could you please share your approach?

In my attempts, I keep running into missing headers or libraries with the --enable-tvai swich. (Redists vom releases tab seem to be incomplete). From what I’ve seen, the latest build scripts rely on a private Conan repository to retrieve these missing files, which has become a major roadblock for me.

Any advice would be greatly appreciated. Thank you!

Conan

nv-codec-headers

I would also like to know, have not had any luck. The tvai_wait(500) call in the postflight in tvai_common.c appears to be leading to a timeout when I generate previews, which effectively makes Topaz Video AI previews non-functional in my situation. I was hoping to build and change it back to tvai_wait(2000) which it used to be, to see if that resolves the situation, but unfortunately keep running into build issues too.

I don’t even get that far. My compilation attempts fail due to missing .h and .lib files such as tvai_models.h etc. On the releases page I can only find 2 files in the include folder.