Artifacts to appear when rendering 🌊 moving water to Slow-Mo

Hello Team!
I have found artifacts to appear when rendering moving water, especially waterfalls and fast-flowing rivers.
This occurs if you use the slow motion model.
What is the reason for this, and how to fix it?

Model Used: Chronos Slow-Mo from 100% to β†’ 150%-200%400%…

Look at the examples of the received videos at the links:

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Similar thing happens with trees in motionβ€”like in a fly-by.