On version 3.2.0, with any model, usually doing a DVD to FHD upscale with PNG output. Sometimes, the whole system with crash. When it would turn back on, the folder with the PNG output would have a bunch of unreadable PNG files created before the crash. (So like if it created 2000 files, the last 100 or so would be corrupt.) That might just be because Windows write cache was not able to complete because of the crash.
Version 3.2.1, there was less chance of this crashing. It only happened on longer movies, like an hour and a half long or longer.
Version 3.2.2, Now even 3 hour movies wouldn’t crash. But, doing Apollo at 2.5X slomo on any 20 minute video would crash it every time. Same with version 3.2.3.
I have another computer with an RTX 3080 ti. I put it into this computer and it was able to run the same video on Apollo fine.
GPU - AMD Radeon RX 6900 XT - Primary/Discrete
VRAM - 16368 MB - GDDR6 2000 MHz
Driver Version - 22.40.51.01-230412a-390767C-AMD-Software-Adrenalin-Edition
AMD Windows Driver Version - 31.0.14051.1000
Direct3D API Version - 12.2
Vulkan™ API Version - 1.3.246
OpenCL™ API Version - 2.0
OpenGL® API Version - 4.6
Direct3D® Driver Version - 9.14.10.01525
Vulkan™ Driver Version - 2.0.262
OpenCL® Driver Version - 31.0.14051.1000
OpenGL® Driver Version - 23.04.230121_8e1c912
2D Driver Version - 22.214.171.1244
Windows Edition - Windows 11 Professional (64 bit)
Windows Version - 22H2
CPU - AMD Ryzen 7900X
RAM - DDR5 32GB (2X16GB) @ 5600MHz
Using the CLI, not seeing any logs from the crashed runs.