Topaz Video AI v3.0.4

I’m excited about the potential of stabilization but have found it lacking. For now, I’m not using it and looking forward to it improving next year. I guess that they are focused on higher-priority items for now.

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i use a lot the auto feature. for some not important videos, the auto mode work very well with few change.
it’s very impressive, but as everything it needs some times to set up well.

The deblur work differently i think because the slider in manual goes to 0 to -100 to remove interlacing artifact / aliasing, while 0 + 100 is to deblur. so of course, if we change this in relative mode, there will be at some points where the slider will cross between deblur and aliasing correction which are two different things. a more accurate explanation about how this slider really work on the image if moved from the team would be very welcome ! maybe a switch off button for the aliasation/deblur slider in relative would maybe be interesting or something like that.

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Thank you for your reply

Topaz has

aware of this problem

I want you

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I highly doubt that the correction is a percentage. I believe it is an absolute correction to the calculated values.

thank you

Yes, I looked back at the first video I ever did in TVAI and it used Apollo and Proteus and came out really nice. I think I’ll stick to Apollo for adding extra frames in future. (Although it says 8d left for my 5k 19 min video, so perhaps best at lower resolutions.)

(384x288 12.5fps) The original outdoor show at Treasure Island Casino, Las Vegas - YouTube

(720p upscale) The original outdoor show at Treasure Island Casino, Las Vegas (Upscaled version) - YouTube

(Strictly I upscaled to 960p/25fps and uploaded to YT who downscaled to 720p as 960p isn’t supported by them, but I hoped the higher-res upload would improve their recompressed version.)

3.0.4
My GPU monitor now shows significantly less memory usage.
Is this realistic? Is the GPU driver (526.98 studio) showing the wrong thing?

I understand.
If so, an auto-determined value for each frame reference
If you enter a value in the slider that exceeds
Unexpected image quality

clean input ==> clean output
1280x720 AV1 (progressive) ==> 3840x2160 HVEC isom (Proteus relative to auto)

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Looks good! What settings did you use in Proteus?

I noticed the same thing, about deblur working in reverse in ‘relative to auto’.

Sorry to say and to be ‘that guy’, but the output frame looks somewhat artificial to me. Maybe it looks better in motion.

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Also, @suraj added this for me:
SHIFT + Left or Right Arrow for 1s steps
CONTROL + Left or Right Arrow for 10s steps

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Cool, thanks for taking the time to post that! :grinning:

Well, be careful to take that 1:1. I recommend that you try out with a short representative trim which model and settings might fit best before you got for hours with the full video. It really depends by which encoder the input had been compressed. In my example shown above I’m lucky that AV1 did a good job, and TVAI was not stressed to “reinvent” lost details. So, I had my focus set on not to over sharpen, that makes single frames a bit soft but is okay when the result is in motion.

To eliminate 'duplicating and baking in noise, You should get your video as clean and sharp as you can before any interpolation.

The performance of this version 3.0.0.4 is terrible!
Even on Mac M1Pro & Max the rendering from an old AVI takes hours! (The AVI is only 76MB long…) and I just do a double upscale!
Even the old 2.6.4. was a lot faster!

What are these Topaz guys doing on the performance level?
When I read comments all over this forum we have people with RTX 3090 and Mac Ultra who are getting absolute low frame rates while doing export, even on a preview!

I like the weekly updates, but this performance issue has been going on since YEARS!
I’m seriously going to look somewhere else todo my renderings if this keep on. :rage:
WHEN are we going to use the power on our machines todo some REAL upscaling/rendering on our devices?

For me, it was an amazing discovery that video enhancement programs like these exist.
And of all of them I tested, Topaz left the rest far behind - well done.

I like v3 UI and parallel work.
Now I’m using the Proteus model without zoom.
Processing two videos at once is about 30% faster than v2.6.4 when processing one after the other. I like it :+1:

But…
There is something wrong with showing the image in the input, preview and output windows. This is best seen in the lines - they have flaws, they are jagged, although the input material does not have it.
Fortunately, this flaw is visible only on the screen - the AI ​​engine gets a well-processed image and the saved file is correct (as in the picture).

This makes it difficult to judge whether I set the parameters correctly, because I do not know whether the image has been corrected well or not.

RTX 3050 / Win11

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Is anyone having issues with Main10? Anything I export with Main10 has artifacts/noise like little dots everywhere. I have tried several different drivers for my RTX 3070 and no change. It’s only x265 having the issue if I use like Jpeg2000 10bit it’s fine. x265 is also fine Main only Main10 is having issues.



Jpeg2000