Hello everyone,
We have a new beta available for testing. This beta is the improved AB comparison update!
The beta overhauls how you typically interact with Topaz Video AI. Instead of the typical input, output view that you are used to, now, you will have two views that models can be applied to. With these views you can build and compare different combinations of models to find out which model configuration works best for your original input. You can see more information on how to use this beta below!
4.0.0.1.b
Changelog from 4.0.0.0.b
- Major UX/UI Changes
- Crash / Player improvements
- Fix Panning/Zoom related issues
- Better logic for when you may create previews
- Multiple inputs working as expected
- Various other bug related improvements!
Known Issues:
- Differing FPS values between views will cause playback issues.
- Favorites may sometimes lose previews it once had, and then may intermittently bring them back.
- Using “left” arrow key to seek back into a preview will not show the preview, just the input, despite being in the preview range.
- Seeking in and out of previews fast will result in a very slow response.
- Seeking/PlayNext/PlayPrev in slow motion area will not work as expected on the player.
- Sometimes, seeking inside a preview will result in the player rubber banding
Information about the beta
The main goal of the change is to allow you to make the best decision about what model configurations to use. To accomplish this, we think it’s best for the user to be able to apply different models and see the results side by side.
For example, you can apply Proteus to your A view and Artemis to the B view to see which one has the result you prefer. At any time, you can revert to the original input to compare with the original. This is different from before where you must apply one model configuration at a time and always be comparing to the original.
Details about how to use
The first difference is you must select which view to focus. If you click the left view, A will be highlighted. If you select the right view, B will be highlighted.
When you have a view highlighted, the models/filters you add to the view will be specific for that view. So if you want to see how “Recover Original Detail” works you could give view A & B Enhancement, then give them different “Recover Original Detail” values.
When you have made the changes to the filters you want to see, you can click “Process Next …” to see these two different combinations of filters applied to the input.
When you do this, a progress bar will be applied to the timeline. This is the area of the video where you chose to see the filters be applied. You can watch this section to see how the input has changed. At any time, you may right click a view and click “Reset to Original.”
When you have a combination of filters that you really like (lets assume it’s the filters applied in view A) you may click the A view and click export.
We think this is the best way to be able to find the best mix of models to get the best results possible. Let us know what you think about the new previewing workflow established with this beta.