Topaz Video AI Alpha 3.2.1.3.a

Hello everyone,

Here is an alpha for Topaz Video AI 3.2.1. This release is focused on Preview Improvements. So please let us know if you have any issues.

Downloads:

Changelog from 3.2.0:

  • Improved synchronization between input and output playback
  • Increased speed and accuracy of playback
  • Presets has option to keep export settings
  • App Window appearance and scaling fixes
  • Fixes issues with models not loading/working on RTX 20 series
  • ProRes standard output added
  • Misc fixes

Known Issues

  • Previewing videos of more than 8K will crash the app
  • App crashes on closing it

Please test and upload problem videos and logs here: Submit Files.

Thank you for testing.

2 Likes

Thanks for the Alpha for testing.

First thing I notice is that the application does not respect the windows taskbar (W11) and goes into full screen mode/completely obscures the taskbar when you hit the maximize button. I have a triple monitor setup.

This is not an issue with any previous versions.

Before and after screen captures showing what happens when application is maximized. As you can see the windows taskbar is covered:

And here is the last release version showing the application respecting the taskbar:

Thanks

I can concur with the above - maximising the window now blocks the task bar.

Additionally, if you then manually move it so it becomes non-maximised, if it is JUST too fer left, right clicking on the input file brings its menu up on the opposite side of screen (look at mouse position on input compared to where the overlay menu is appearing):

If its a bit too far down, menu leaves the screen:

Basically you have to be very specific about where you position the window or things break.

In relation to the preview, its better, but still not synced properly with the input frame:

This was my first pause:

However, then something very odd started happening. Whilst paused, with me doing nothing - but WHILST it was still processing the preview, the right hand frame kept changing. I took teh first screenshot:

Only to then have it move again a second later - notice the preview is paused in all three but the progress of the preview is progressing:

Essentially, if I pause it while generating to compare a frame, sync was actively getting worse.

Once the preview was finished, if I tried to play it back and paused so I could look at a frame, it always stops with the right not matching the left:

I suggest you look at my already submitted report thats likely the culprit - the export is adding a frame. I had the same issue in the live version whereby if I exported 200 images, and looked at original image 100 the actual matching exported image is 101 - its not keeping the same frame numbers between the import and the export.

To show you what I mean again, this is an imgsli comparison of frame 5820 with the exported (upscaled) frame from Topaz that was labelled as 5820 - they are not the same frame. This is the reason it never matches, the output is not generating the correct frame numbers to the input frames.

On separate note on Preview:

Playback is not playing back at the native frame rate. The input and export are 23.976, but even when the preview is finished, if you play back its stuttery, jerky (particularly with that frame mismatch) and plays back at what looks to be about half the actual speed of the clip.

Historically speaking (V2) playback of the processed preview should play back at the proper framerate of the clip.

4 Likes

Topaz Video AI Alpha  v3.2.1.3.a
System Information
OS: Windows v11.2009
CPU: AMD Ryzen 9 5950X 16-Core Processor              63.928 GB
GPU: NVIDIA GeForce RTX 3080  9.8311 GB
Processing Settings: device: 0 vram: 1 instances: 0
Input Resolution: 1920x1080
Benchmark Results
Artemis		1X: 20.94 fps 	2X: 12.58 fps 	4X: 3.10 fps 	
Proteus		1X: 21.11 fps 	2X: 10.02 fps 	4X: 3.03 fps 	
Gaia		1X: 7.00 fps 	2X: 4.92 fps 	4X: 3.29 fps 	
4X Slowmo		Apollo: 18.63 fps 	Chronos: 15.44 fps 	Chronos Fast: 24.99 fps 	

the trimm function did not cut precisely at where i set the marker (or the marker did not move by using the cursor keys, but it looked like that according to the movie moving forward/backward via the cursor keys).

Topaz Video AI Alpha v3.2.1.3.a
System Information
OS: Mac v13.04
CPU: Apple M1 Max 32 GB
GPU: Apple M1 Max 21.333 GB
Processing Settings: device: 0 vram: 1 instances: 1
Input Resolution: 1920x1080
Benchmark Results
Artemis 1X: 7.12 fps 2X: 4.61 fps 4X: 1.96 fps
Proteus 1X: 7.46 fps 2X: 4.49 fps 4X: 1.83 fps
Gaia 1X: 2.42 fps 2X: 1.79 fps 4X: 1.35 fps
4X Slowmo Apollo: 4.02 fps Chronos: 2.54 fps Chronos Fast: 4.35 fps

Thanks for the benchmarks guys but I don’t think this is what the devs are interested in hearing about with this release
they want bug reports and feedback on the items listed in the release notes if possible.

Hi, can you provide some details on what has changed for the preview experience?

Strongly needed feature: I would like to have a way to ‘sync’ multiple previews, by dividing the screen area up into 4 parts (or more, even up to 12 - a preview wall! - but let’s start with 4) and automatically setting the playback position to the same frame in the preview, so you can look at up to 3 results of the output (original + 3 different processing settings) and compare them easily, so you can then pick the best settings for the export job. When you move to a different part of the timeline, all 4 previews move to the same part.

Similar to v2.6.4 multiple previews, but better.

1 Like

Scaling the output using custom width and height doesn’t seem to work as expected. My use case: 3D SBS videos (1920x1080) and I wish to convert just the left half and scale the width 2x to view the scene in 2d. When I select custom width & height, and type in width=3840, height=1080, the separate height scaler is ignored and the output is scaled to 3840x2160.

Just a gentle reminder ;-]


I replied directly to the release note talking about the preview experience. so it was a relevant comment (and more likely to be read by the devs in here). Consider it my reward for providing useful feedback.

Hilarious!

1 Like

Glad you enjoyed it! Have a nice day.

The preview experience has not changed in a noticeable way. The preview still lags behind the processing and often shows a standstill image even if the temporary video file shows far more when opened manually and the preview frame does not match the original frame. Also when processing and clicking onto “show in explorer” nothing happens.

here you see the preview being stuck again. look at where the preview slider is and where the processing is

4 Likes

There is still a 1-frame offset in the preview for AVI (MagicYUV) sources to ProRes HQ.

Sometimes the preview play button does not react at all. I recorded a video of this: