Sliders reset to 0 on export or preview

Theia, and maybe other models, reset the sliders to 0 when clicking export or preview—if the resolution is different than the original.

Some others have also reported this in the version thread.

Version 3.1.11.
My System:
Windows 11 Pro.
CPU: AMD Ryzen 9 5900X.
GPU: Nvidia RTX 3080 ti.

Before clicking preview:
image
After clicking preview:
image
FFMPEG command reset to 0:
image

2023-03-31 08-48-27.347 Thread: 16084 Info  input video opened:  "" QMap(("audio", QVariant(uint, 1))("colorPrimaries", QVariant(int, 2))("colorRange", QVariant(int, 1))("colorSpace", QVariant(int, 2))("colorTrc", QVariant(int, 2))("duration", QVariant(qlonglong, 1064809))("fps", QVariant(double, 29.1667))("framerate", QVariant(double, 59.9401))("height", QVariant(int, 480))("length", QVariant(qlonglong, 95832856))("path", QVariant(QString, "E:/Dump/Stooge/Episode 29.mpg"))("pixelFormat", QVariant(QString, "yuv420p"))("resolution", QVariant(QSize, QSize(720, 480)))("sar", QVariant(double, 0.888889))("size", QVariant(QSize, QSize(640, 480)))("start", QVariant(qlonglong, 25255))("startOffset", QVariant(qlonglong, 0))("step", QVariant(qlonglong, 1501))("subtitle", QVariant(uint, 0))("timebase", QVariant(double, 1.11111e-05))("timestep", QVariant(double, 16.6778))("video", QVariant(uint, 1))("width", QVariant(int, 640)))
2023-03-31 08-50-41.179 Thread: 16084 Debug CORRECTION FILTER: 
2023-03-31 08-50-41.179 Thread: 16084 Debug ASDFAFAFSAFGAG /rgb24/g
2023-03-31 08-50-41.179 Thread: 16084 Info Export size check false QSizeF(32000, 32000) QSizeF(32, 32) QSizeF(1920, 1080) false
2023-03-31 08-50-41.180 Thread: 16084 Debug FFMPEG COMMANDS [{"ffmpeg":["-hide_banner","-nostdin","-y","-nostats","-t",12,"-i","E:/Dump/Stooge/Episode 29.mpg","-flush_packets","1","-sws_flags","spline+accurate_rnd+full_chroma_int","-color_trc",2,"-colorspace",2,"-color_primaries",2,"-filter_complex","tvai_up=model=thf-4:scale=0:w=1920:h=1080:noise=0:blur=0:compression=0:device=0:vram=1:instances=1,scale=w=1920:h=1080:flags=lanczos:threads=0:force_original_aspect_ratio=decrease,pad=1920:1080:-1:-1:color=black","-c:v","png","-pix_fmt","rgb24","-metadata","videoai=Enhanced using thf-4 with reduce noise at 0, sharpen at 0, and revert compression at 0. Changed resolution to 1920x1080","-start_number",1,"E:\\AItmp/137145951/previews/Episode 29_thf4/%06d.png"],"frames":350,"instant":0}] 1
2023-03-31 08-50-41.180 Thread: 17160 Debug Open Called in VR "E:/Dump/Stooge/Episode 29.mpg" 0x4308

Gotta say: I love the ‘ASDFAFAFSAFGAG’ debug log.

Hello,

Thanks for reporting this issue. This bug is known to our developers and will be fixed in the v3.2 update which will be released early next week.

Sounds good to me. Thank you!

1 Like