Now that I have tried Photo AI a bit, some things have become apparent. – First I used it on a bunch of “generic” daylight type shots and it worked well. Seems to me sharpening has to be “brought back” quite a bit in order to not look too harsh and yes, I’m definitely a “pixel peeper” and when I looked at the result at 400%, I felt I wanted just a tad of anti-aliasing and for that reason, I’m thinking that the whole idea of this type of sharpening, calls out for a slight amount of enlarging – not 200% or so, but 115% or around that and that this could be used to introduce a tiny amount of anti-aliasing…edges are too sharp even at huge magnification.
When I compared “standard” to “standard 2” I felt “2” was too strong and I had to bring it back a lot…a lot…so I tended to go with “standard”…
I can’t used RAW sharpening since I use DxO for RAW processing and if I let Topaz do anything to RAW files (NEF in my case), DxO won’t recognize file type and I won’t be able to process…so I’m curious to hear what Topaz would recommend for those who use DxO…until then I have to let Topaz process 16 bit tifs…
But then I tried Photo AI on a bunch af aviation shots…
I found that the automatic subject detection was only “ok”…this type of subject should be the easiest of all to detect and define, but Photo AI didn’t really do a “great job”, just “so-so”…so manual editing was always needed (if one cared).
I also found that letters – there’s a lot of “words” etc on any airplane – had to be eliminated from the mask, but even so, photo AI sharpened those areas anyway…I wish it didn’t. Because if the picture is “pretty sharp” to begin with, lettering and similar degrades…and more manual editing might be needed…
I’m going to see if I can layer the sharpened image above the original and mask out certain details for best overall result…that would require perfect registration and I don’t know yet if that is the case by default, ˆhope so…
More suggestions…the process of controlling brush size and feathering is clunky and needs to change…when you’re used to how Photoshop does it, it’s hard to get used to moving sliders…
Also, “shift-clicking” should be possible…you “click brush” somewhere, press shift and click somewhere else and you get a straight painted line from original point to position of second “click”…standard in Photoshop for thirty years I believe…definitely needed here…
OK, those are my thoughts so far…the sharpening of the planes otherwise, was fantastic…
Oh…one more thing…on a plane there are lots of details and if light is “just so”, shadows may be cast on the fuselage and Photo AI treats those shadows as “objects” and the result is not desirable…so manual editing is again necessary…
I realize that this type of problem might be hugely difficult to try to eliminate, since it might require “actual intelligence”…but thought I’d mention it anyway…
Noise reduction wasn’t much of an issue – DxO does a good job to begin with, but I have seen in demos that Photo AI does a spectacular job…
Sorry for long message…