Proteus Chronos, a new model based on Proteus Standard and Chronos

Hi everyone,

Topaz Standard is very efficient, but it does not smooth the movements enough. To do this, I am forced to use Chronos with a 1:1 interpolation.

My idea is to combine the interpolation power of Chronos and Proteus to smooth and improve at the same time.

What differences and advantages would this bring?

When I use Chronos in 1:1 interpolation with scene detection, it breaks the content into scenes, and then looks for pixel displacement vectors, from frame to frame, to reconstruct the motions.

This vector map is very good at reconstructing movements but will be forgotten at the end of the rendering of the scene being processed.

Still, this vector map would be useful for stabilizing pixel rendering and would help Proteus Standard search for details in multiple images upstream or downstream.

It would be slower but would give better results in some cases.

Finally, we could have an option to replace duplicate images.

A possible and currently impossible application would be to be able to interpolate celluloid-based cartoons filmed at 24 frames per second, but actually having 12 to 18 really different frames. This principle is used to reduce production costs, especially in Japanese manga for example.

Kind regards, Vincent.

I often find myself going between Apollo and Chronos, depending on the video source and the amount of movement they have.

I tried scene detection but haven’t noticed much difference. I do get a lot of errors though when using it, often having to go back and retry segments until they are all ‘green’.

Hi LyleVertigo Lyles,

Apollo

  • Apollo is for changing the speed of the video.

Chronos

  • Chronos is for changing the frame per second or fps of the video.

    Chronos and anyother solutions available on the market can be effective only on a multiple factor.

    For instance if you have a video 23.976fps or 29.97fps, you can safely change it to 59.94fps.

    For 24fps it would be 60fps

    For 25fps it would be 50fps.

Other combinations will not produce smooth videos.

That is as simple as that!

Best regards, Vincent.

1 Like

The best I have seen so far, is to do Apollo at 2X and then Chronos at whatever gets you to the final FPS you want. Doing Apollo first makes it so Chronos doesn’t blur random sections of the video, and it is able to correct more of the motions to be smooth.

1 Like

Thanks a lot for the tip!