New ui sucks

4.0 ui sucks

Crop and trim - missing
start/end time - horrible
timeline is shit - cant zoom in/out. (no mouse sheel, not ctrl or shift + mouse wheel, no ctrl + or ctrl - either
previews - cannot double click on previews bars below to open in a external player

can’t play a Loop simply for the 2-Sec Preview like it was before

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Chris, we heard you. Please stop spamming the forums. Changes won’t happen the faster the more you complain.

While any speed improvements are welcome - the new UI is absolutely awful, the preview is utterly confusing, clicking the different preview bars with their 1 or 2 doesn’t appear to do anything within the split preview video, before I could see the preview frames as they processed, now I don’t seem to be able to see any difference - Please consign this god awful UI to the trash and bring back the V3 UI it worked perfectly well and was relatively easy to navigate once you’d had a play around.

2 Likes

New ui doesn’t suck. I think I see what the aim was. But in the moment there is available no intuitive functionallity - you click and push and wonder what this is all about (1 and 2 etc.).
At least I want back the possibility to watch my exports incrementally while they are processed. Now I have to wait and hope that the result is worthwile the waiting time. Before this I was able to watch and eventually stop the process and start with new parameters.
I am sure that all this will be stabilized soon! It’s Topaz!

The new interface is too complicated and I don’t want to spend time understanding how it works. In addition, certain functions like crop do not seem to work.

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In the new UI 4 I can’t seem to compare the original to the export in the Topaz side-by-side, split-screen view. Am I missing something? I used this quite often in UI 3.

My thoughts are along the same line. I’m beginning to understand how the new preview operation and it may be OK, too early for me to pass judgement on that. The mini tutorial should be updated to better explain more of a use case how to view different previews between them and between the original and the previews. I kind of got it by playing around after a while.

HOWEVER: What is a deal breaker for me is removing the live preview feature that lets you compare the original to the export.
So until they put live preview back (which I was told they will after they fix some of the live preview issue that already existed) I’m going to roll back to v3 until live preview returns to v4.

BTW: I’m a software engineer so I have some experience with this. and I don’t agree with the decision to make a general release with missing major features. OK for Beta testing but they should have waited until the live preview was fixed and restored to v4 before making a general release.

2 Likes

What is happening ? Version 4 brings too many changes and the latest version works even less well: the views start displaying a message on the preview, slow motion commands are not taken into account. Stop, give us a version that works like before!

My first post, to say I agree.

It’s so frustrating. I used to find it all very intuitive and fast but this feels like a step back to a clunkier workflow. I know it often takes time to adapt to a new environment and I might ease into it but I have my doubts about this one. It now feels like 4-5 mouse-clicks to get where I’m going instead of 1-2.

And still ProRes exports after framerate change come in short.

At the very least there could have been an option to continue with the previous interface (while the architecture beneath is updated) instead of having to roll back. But roll back I will, until (hopefully) this is ironed out and simplified.

If this one sticks I’ll eventually have to bite the bullet if I want to keep up with improved models.