Curious. At least for VideoEAI, this is what my overrides look like, and the GPU is not used :
[Software\Wine\DllOverrides] 1652891865
#time=1d86ad599fb2846
“api-ms-win-crt-conio-l1-1-0”=“native,builtin”
“api-ms-win-crt-heap-l1-1-0”=“native,builtin”
“api-ms-win-crt-locale-l1-1-0”=“native,builtin”
“api-ms-win-crt-math-l1-1-0”=“native,builtin”
“api-ms-win-crt-runtime-l1-1-0”=“native,builtin”
“api-ms-win-crt-stdio-l1-1-0”=“native,builtin”
“api-ms-win-crt-time-l1-1-0”=“native,builtin”
“atiadlxx”=“disabled”
“atl100”=“native,builtin”
“atl110”=“native,builtin”
“atl120”=“native,builtin”
“atl140”=“native,builtin”
“concrt140”=“native,builtin”
“msvcp100”=“native,builtin”
“msvcp110”=“native,builtin”
“msvcp120”=“native,builtin”
“msvcp140”=“native,builtin”
“msvcr100”=“native,builtin”
“msvcr110”=“native,builtin”
“msvcr120”=“native,builtin”
“msvcr140”=“native,builtin”
“nvcuda”=“disabled”
“ucrtbase”=“native,builtin”
“vcomp100”=“native,builtin”
“vcomp110”=“native,builtin”
“vcomp120”=“native,builtin”
“vcomp140”=“native,builtin”
“vcruntime140”=“native,builtin”
“winemenubuilder”=""
I’m wondering about that nvcuda thing, though. What does your set-up look like in comparison?