A Topaz rep told me the Topaz Labs cloud based render farm consists of 6 servers, each with 8 h100GPU’s (80GB VRAM each), with infinityband.
This rig can render Starlight at 0.25fps based on 10 seconds of video rendering in 20 minutes.
While I understand this might not be possible due to bandwidth and latency restrictions over the internet I’m wondering if a DC solution might be possible for Starlight rendering?
Could each client PC “work” on a single frame at a time? If this could work then clients could “earn” rendering credits based on how much rendering they have completed. Combined we have a lot of compute just sitting idle like 99% of the time.
I apologize for this post. After thinking about this even if DC was possible with Starlight considering the monster faces and cartoonish looking results in general, this would still make the effort a monumental waste of compute/electricity.
At this point I don’t think the juice is worth the squeeze.
It’s a good research/development project for Topaz Labs I suppose.