Thanks @Red, you prompted me to do more experimenting.
Yea, I can’t really get 5.5.2 looking good. But in 5.4.5, for some reason, GPU/OpenVino turned off looks better than GPU or OpenVino (which look the same when A/B’d). notice the hair and the dress especially. It even looks different in the preview than exported. I’m frustrated by the lack of consistency.
Here is the original file and my settings if you guys want to test this yourselves.
5.5.2 is really bad. It destroys my Face. Check the eyes. Also eyebrow is missing detail. Plus rest details are gone. U suck Devs. Why every update and soft u update is from bad to worse.
Here i got 4 pictures to compare the versions
I’m still on 5.1.7, and ran your original using my GPU. It came out looking sharper and cleaner than any of the other examples we’ve been looking at. The only negative I noticed was a bit more color artifacting.
Speculation… it appears the new versions have the sharpness reduced. I’m left wondering if that’s because it’s felt by Topaz that this looks more natural… or, because if people want more sharpness, they should use SharpenAI (?!?)
Anyways, there should be an easy option for people who want results that are comparable to 5.4.5 or earlier.
viktorz3008
(Z...z...z 😴 I'm sleeping. And I love Sumire 😍.)
478
More sharpness = more artifacts. Pictures should not be too sharp, or it will look so unnatural.
A subjective opinion: Gigapixel AI and Video Enhance AI results are looking more artificial these days. Sharper, cleaner, and yet less real and more artificial. It seems artificial intelligence is showing its true colors.
Also in my completely subjective opinion, they definitely do destroy fine detail to some degree and introduce weird edge distortion due to AI over-sharpening unfortunately.
Generally, they provide satisfactory results only if the source is good enough i.e. well lit shots with little to no fine details, otherwise I don’t bother with them really…
I honestly think that it’s just due to the new engine/fast models and as a result, the reduction in quality comes with the territory. I’m fairly certain you would get similar results with 5.4.5 as well if you disable the “use maximum quality AI models” option.
“Also in my completely subjective opinion, they definitely do destroy fine detail to some degree and introduce weird edge distortion due to AI over-sharpening unfortunately”
This is exactly what I think, most of the time. It’s like the algorithm decides to overdone some areas for some really strange reason, to the point that everything becomes wet and/or plasticky, so to speak. Maybe this algorithm has some “redundancies” that need to be fixed? I don’t know, but this is really strange indeed.
I ran your original picture through Topaz Denoise first then opened it in Gigapixel 5.5.2 . I ran it with CPU (I don’t see any Open VINO so I don’t know if it is used) and then my GPU Radeon RX5600 XT. I think both look good but the GPU shows a bit more detail on the skin.
Okay, foolishly, I installed 5.5.2 forgetting that I’m actually taking part in beta testing here…
I noticed that downloading modelling was stuck at 1%, so I restarted and disabled that.
I then chose ALL GPU (previously it was on CPU) to make use of my 2 x RTX 3090 and my machine bluescreened when trying to preview…
I then restarted and retried and chose the 2nd GPU (RTX 3090) and preview worked, but when I went to process a 5000x2500 px PNG to become twice it’s size, it BLACK SCREENED (I have NEVER seen that before).
So… Topaz… tell me… what am I paying for here? Please remind me…
(system is i9-7980xe, 128Gb Ram, 1Tb M.2 OS and 2 x RTX 3090, latest drivers and BIOS).