Feature Request - Face Recovery Contrast gradient

The face recovery feature generally does a superb job where a subject in an image isn’t wearing glasses. But eyeglasses seem to be a tough problem, and I find them quite over-accentuated in the recovery process. Because you offer a slider to control the transparency of the faceai mask layer, it may be feasible to offer a ‘contrast’ or ‘black point’ gradient that would leave the transparency intact but better balance tone or reduce the black levels in dark lines and shadows inherent in the mask.

I’m very sorry, but I understood what the problem is but I didn’t understand the solution you propose. Could you please explain yourself better? This interests me. Thank you

I would be happy to try. I tend to be verbose, and was trying to keep my suggestion short. This further explanation is hopefully more clear. I also make several assumptions that I can only hope are correct.

It appears to me that the way Topaz Photo AI improves a facial image is to isolate the subject, copy it to a new layer, remove the background, make its adjustments and improvements to that new layer—I’ll call it the ‘faceai’ layer—and apply that over the original image layer.

I assume this not only because it follows fairly standard practices among digital graphics tools and photo editor programs like Photoshop, but because Topaz adds a slider to the sideboard tool by which I can control the blending of the original face and the ‘improved’ face, and let some of the stubble or graininess of the original show through. Some of my photo subjects had severe acne as youth, and to fully replace their face with pristine skin would be unnatural. So, I set the slider at 50-70%. The way I presume Topaz manages this is through an applying a standard transparency filter to that ‘faceai’ layer—just as one would use in Photoshop.

If that understanding is correct, I’m hopeful that Topaz can introduce similar tonal toolsets for that faceai layer. It seems particularly that the ‘faceai’ layer’s contrast is natively quite high or the black point is extreme and that is why the shadows that appear on the face of a subject cast by a pair of eyeglasses are pure black and crisp rather than gray and dithered. If I could use a tone curve, contrast filter, clarity filter, or a black point modifier in addition to the existing opacity slider, it would give much more control where the faceai layer is too stark.

It is that extreme black shadow or eyeglass frame that mars the overall improvements, and it seems giving some tonal control to the faceai layer would allow for correcting that.

I hope that makes sense.