But there can be under certain circumstances calculation differences between the tiles, as with Sharpen in the beta currently, but could observe it so far only once and it was not very strong (not nearly as strong as with Sharpen).
Could you go to preferences and try changing processors on the bottom? May be an issue with your GPU. You may also try updating your graphics drivers to the latest versions, as I know some older drivers do not work.
In Comparison view every time I move the cursor over any of the preview images all three of them revert to “not updated”. Moving the cursor to the top, bottom or right panel restores them to the correct display.
If you have an upgrade license active right now then you own this release (3.0.0), and all subsequent releases for this minor version (e.g., 3.0.1, 3.0.2, 3.0.8, etc). If your license expires while 3.0.1 is out, but then we release 3.0.2 you will still own it since you owned 3.0.1. However, if your license expired while you owned 3.0.2 and after that we released 3.1.0, you would not own 3.1.0 because it is a minor version bump ahead. In this case you still can own and use 3.0.X versions like normal with no watermark, only 3.1.X and above would have a watermark.
Do you get this in the Sharpen beta as well? The preview panel changes are something @anthony.lawn has been working on so maybe he has run into this before?
I think I know what the issue here is. Unfortunately it may take until 3.0.1 to resolve. For now you can try to uninstall and then use the full installer from the opening post, but if that doesn’t work then I should have a fix by tomorrow.
Uninstall and full installer worked. I’m just wondering how to detect this in Beta tesing - Perhaps the production upgrade could be issued to beta testers a day before general release?
And the application no longer performs “benchmarking”. While there are still registry keys for OpenVINO, they appear to be vestigal and no longer do anything. Previous versions would set (after benchmarking):
“cpuPlugin” to “0”
“ifOpenVinoCanWork” to “true”
Version 3.0.0 keeps “cpuPlugin” at “1”, “ifOpenVinoCanWork” at “false”, and ifTFGPUCanWork at “true”
Can the devs please clarify the future of OpenVINO in your applications. I am in the process of setting up a 16 core server for running VEAI in OpenVINO and this development is extremely alarming to me as an OpenVINO user.
I would imagine this would have been the case in beta as well, or something has changed which I am not aware of. We’re looking into it. Right now I believe the issue is the online installer somehow deselects both the legacy AND non-legacy resources when running on a legacy machine. In the end that leaves legacy installs without the models required to run. However the full installer drops it right every time since it doesn’t deal with the turning stuff on/off shenanigans. This may also be hard to detect in beta unless you do a full uninstall/reinstall every time as if the models were ever there you wouldn’t notice them not dropping the next time.
I’ve asked @suraj to see if he can explain this better, but it looks like that’s the case. I’m not sure what limitations are in place or if there are plans to do anything in the future myself. On the legacy machine, have you checked to see if there’s an iGPU option under processors in preferences? Would be labeled like “GPU: Intel 630 UHD” or something along those lines.