Curves Filter Problem Studio 2 (Fixed in 2.0.10)

Application & Version: Topaz Studio 2 Version 2.0.6
Operating System: Windows 10 (10.0)
Graphics Hardware: GeForce GTX 980/PCIe/SSE2
OpenGL Driver: 3.3.0 NVIDIA 425.31
CPU RAM: 16314 MB
Video RAM: 4096 MB Total, 3409 MB In Use
Preview Limit: 5988 Pixels

I just verified that it’s behaving properly as both a freestanding program, and as a Photoshop Plug-in. I’ve also tried it both at full screen and in a resized window without being able to generate the issue. The objects in the frame remain firmly locked in there respective places.

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Works correctly on my system too:

Application & Version: Topaz Studio 2 Version 2.0.6
Operating System: Windows 10 (10.0)
Graphics Hardware: GeForce GTX 1050/PCIe/SSE2
OpenGL Driver: 3.3.0 NVIDIA 391.35
CPU RAM: 32692 MB
Video RAM: 2048 MB Total, 1548 MB In Use
Preview Limit: 3699 Pixels

Works just fine for me too:

Application & Version: Topaz Studio 2 Version 2.0.6

Operating System: Windows 10 (10.0)

Graphics Hardware: GeForce GTX 1060 6GB/PCIe/SSE2

OpenGL Driver: 3.3.0 NVIDIA 431.70

CPU RAM: 15300 MB

Video RAM: 6144 MB Total, 5693 MB In Use

Preview Limit: 7942 Pixels

It is not just the Curves filter. This is AI Clear in V2.0.6


on this machine:
Application & Version: Topaz Studio 2 Version 2.0.6
Operating System: Windows 10 (10.0)
Graphics Hardware: Intel(R) HD Graphics 630
OpenGL Driver: 3.3.0 - Build 25.20.100.6583
CPU RAM: 16195 MB
Video RAM: 1500 MB Total, 1200 MB In Use
Preview Limit: 3466 Pixels

That is a very old driver so it could be associated with the new drivers or the creators edition.

BTW Scott is your PC touch screen?

Well that’s one theory out as that is a Studio Driver, is yours a touch screen Paul?

Nope, just normal screen.

Should I update the OpenGL driver? I tend to avoid updating stuff like that unless a problem develops.

No, just normal screen.

That doesn’t matter either

Just at the moment I wouldn’t as I am on the latest drivers (Studio) and have the problem.

@russelltarpley Hi Russell, you can drag any of the filters off panel just by using click & Hold, not just curves … (v2.0.6)

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I just tried turning on ClickLock in the mouse settings, but I was still not able to make any of the objects move around in their frames.

The update to 2.0.6 3 hours ago on another PC didn’t fix it, but the update just now to the pc with the GTX1050/4GB/v431.70 has been corrected ???

Are the updates mirrored onto more than one file server? Perhaps one got compiled with different settings than the other, even though they both have the same rev. number.