Application & Version: Topaz Studio 2 Version 2.0.6
Operating System: Windows 10 (10.0)
Graphics Hardware: GeForce GTX 980/PCIe/SSE2
OpenGL Driver: 3.3.0 NVIDIA 425.31
CPU RAM: 16314 MB
Video RAM: 4096 MB Total, 3409 MB In Use
Preview Limit: 5988 Pixels
I just verified that it’s behaving properly as both a freestanding program, and as a Photoshop Plug-in. I’ve also tried it both at full screen and in a resized window without being able to generate the issue. The objects in the frame remain firmly locked in there respective places.
on this machine:
Application & Version: Topaz Studio 2 Version 2.0.6
Operating System: Windows 10 (10.0)
Graphics Hardware: Intel(R) HD Graphics 630
OpenGL Driver: 3.3.0 - Build 25.20.100.6583
CPU RAM: 16195 MB
Video RAM: 1500 MB Total, 1200 MB In Use
Preview Limit: 3466 Pixels
Are the updates mirrored onto more than one file server? Perhaps one got compiled with different settings than the other, even though they both have the same rev. number.