Any improvements towards faces v5.x > v6?

hello,

I haven’t picked up anything regarding to it in the changelogs, so I didn’t bother updating to v6 yet
(still using 5.2).

I figured that I’m not the only one having bad experience with facial reconstruction. I have also seen that someone posted in the Idea section about a way to control weights.

Or is there any improvement for this. I mean I’m not a poweruser, but did tested quite a lot and with different solution and quality videos, and faces are more deterioration than improvment unless the videos have already very good quality.

I’d rather have an option to control the weights compared to get busted faces.

no. :neutral_face:

from the latest v5.x to v6.x it is only user experience differences. not anything to do with AIs, modules, etc.